Dice that go round in circles

Four fair dice. You pick one, I pick one, higher roll wins. Go on, pick first. Whatever you choose, I can choose a die that beats yours two times in three. Then swap: I pick first, and you find the die that beats mine.

First choose who picks first, then click a die.

What's going on

When two dice are rolled there are 6 × 6 = 36 equally likely pairs of faces. Count the pairs where the first die shows the bigger number and you have its chance of winning. Die A (4, 4, 4, 4, 0, 0) against die B (3, 3, 3, 3, 3, 3): A wins on its four 4s whatever B shows, which is 4 × 6 = 24 of the 36 pairs. Two thirds.

Do that for every pair and a strange shape appears: A beats B, B beats C, C beats D, and D beats A, each two thirds of the time. The dice form a circle, not a line. So "which die is best?" has no answer. Whichever die you pick, the one just behind it in the circle beats it. These are Bradley Efron's dice.

The dark line on the score bar shows the exact prediction. Ten rolls can land anywhere near it. Ten thousand rolls hug it. That is the law of large numbers doing its job, exactly as in Two dice, many rolls.

Sheet: Dice that go round in circles. Related: Dice don't lie and How an election can have no winner.

Design your own circle

Change any faces you like (whole numbers from 0 to 20). The table shows the exact chance that the row die beats the column die, and the picture draws an arrow from a die to each die it beats more than half the time. Can you make a circle of four? Of three? Can you make a circle where every die has the same average?